Problem Solving with Energy
How do I include air resistance in the Work-Energy Principle?
- The work done by a constant air resistance / drag force, Newtons, when moving metres is Joules
- Air resistance hinders (slows down) the particle, so is negative in the Work-Energy Principle
- total final energy = total initial energy - work done by air resistance
- This can work for particles moving horizontally or vertically
- sometimes the air resistance experienced upwards has a different value to that experienced downwards
- Air resistances, in reality, are often proportional to the speed (or square of the speed) of the particle
- but this makes it a non-constant force
- and the work done formula only works for constant forces
- but this makes it a non-constant force
How do I use the Work-Energy Principle on curved surfaces?
- The Work-Energy Principle can be used in new situations that aren't always inclined planes!
- e.g. skateboarding down a curving slope
- the skater may put in their own work done (e.g. using their legs) which "helps" to go faster (+ work done)
- but there may be a constant resistive force acting against them throughout (- work done)
- assume that the resistances are always parallel to the curved slope at any given time (and reactions are always perpendicular)
How do I apply the Work-Energy Principle to connected particles?
- You can still use the Work-Energy Principle with connected particles by considering it all as one object
- total final energy = total initial energy ± work done
- The total energies will be the sum of the GPEs and KEs of all particles
- There will be a combination of "work done" terms with + or - depending on whether it's helping or hindering its respective particle
- e.g. for a driving car pulling a trailer, the terms look like:
- + WD(by driving force on car) - WD(by tension in towbar on car) - WD(by resistances on car) + WD(by tension from towbar on trailer) - WD(resistances on trailer)
- Notice that the work done by the tensions will cancel each other out
How do I apply the Work-Energy Principle to collisions?
- Some questions use the Work-Energy Principle and the theory of collisions
- There may be a particle projected into a perpendicular wall
- Use the Work-Energy Principle to find the speed with which it impacts the wall
- You can find the speed by making the kinetic energy the subject
- This gives the speed of impact
- To find the speed of rebound, calculate "e" × the speed of impact
- "e" is the coefficient of restitution
- Use the Work-Energy Principle to find the speed with which it impacts the wall
- Other questions may have two spheres colliding on a horizontal table, then one falling off
- Use conservation of momentum and Newton's Law of Restitution to find velocities after the collision
- When the sphere rolls off the table, it becomes a projectile (projected horizontally with it's new velocity)
- If you know the height of the table, you can use the Work-Energy Principle to find the speed of impact with the ground
Exam Tip
- It is common for harder energy questions to be fully algebraic
- look out for masses, , cancelling in the working
Worked example
A particle of mass kg is projected vertically upwards from ground level at a speed of ms-1, where is the vertical height in metres between the ground and the ceiling. The particle is subjected to a constant air resistance force of N, opposing its motion. The coefficient of restitution between the particle and the ceiling is .
Find, in terms of and , the exact speed of the ball immediately after rebounding with the ceiling.